Robotics engineer, Silas Adekunle, shuts down world’s first gaming robots
Robotics engineer, Adekunle Silas, has announced the closure of Reach Robotics, his company, which produced the world’s first gaming robots.
Adekunle said, “The consumer robotics sector is an inherently challenging space – especially for a start-up. Over the past six years, we have taken on this challenge with consistent passion and ingenuity. From the first trials of development to accelerators and funding rounds, we have fought to bring MekaMon to life and into the hands of the next generation of tech pioneers.
“Unfortunately, for Reach Robotics, in its current form at least, today marks the end of that journey.
“I am immensely proud of what we have achieved. Since founding Reach Robotics at the Bristol Robotics Laboratory, we made huge strides in our technology both in terms of our hardware and app development. We took MekaMon from prototype to market, introduce the world to the first gaming robot with seamless AR integration, launched in dozens of territories and developed a unique education offering that will live on through many initiatives.”
He, however, added that it was not completely the end of the road for the business.
Adekunle said, “Reach Robotics began with the vision of creating advanced and accessible robotics to entertain, inspire and educate. I hope to carry that vision forward into the future.
“Following some travel and much-needed rest, the journey will continue in the Non consumer Robotics sector and the STEAM Education sector.”
Original article Punch